By Peter Harrington
Machine studying in Action is exclusive ebook that blends the foundational theories of desktop studying with the sensible realities of establishing instruments for daily information research. you are going to use the versatile Python programming language to construct courses that enforce algorithms for information category, forecasting, suggestions, and higher-level beneficial properties like summarization and simplification.
About the Book
A desktop is expounded to profit while its functionality improves with event. studying calls for algorithms and courses that trap information and ferret out the fascinating or worthwhile styles. as soon as the really expert area of analysts and mathematicians, computer studying is turning into a ability wanted by way of many.
Machine studying in Action is a in actual fact written educational for builders. It avoids educational language and takes you instantly to the options you will use on your day by day paintings. Many (Python) examples current the middle algorithms of statistical information processing, info research, and information visualization in code you could reuse. you will comprehend the recommendations and the way they slot in with tactical initiatives like class, forecasting, strategies, and higher-level beneficial properties like summarization and simplification.
Readers want no earlier event with computer studying or statistical processing. Familiarity with Python is helpful.
buy of the print booklet comes with a proposal of a unfastened PDF, ePub, and Kindle booklet from Manning. additionally on hand is all code from the e-book.
- A no-nonsense introduction
- Examples displaying universal ML tasks
- Everyday information analysis
- Implementing vintage algorithms like Apriori and Adaboos
Table of Contents
- Machine studying basics
- Classifying with k-Nearest Neighbors
- Splitting datasets one characteristic at a time: choice trees
- Classifying with likelihood concept: naïve Bayes
- Logistic regression
- Support vector machines
- Improving class with the AdaBoost meta algorithm
- Predicting numeric values: regression
- Tree-based regression
- Grouping unlabeled goods utilizing k-means clustering
- Association research with the Apriori algorithm
- Efficiently discovering common itemsets with FP-growth
- Using primary part research to simplify data
- Simplifying facts with the singular price decomposition
- Big information and MapReduce
PART 1 CLASSIFICATION
PART 2 FORECASTING NUMERIC VALUES WITH REGRESSION
PART three UNSUPERVISED LEARNING
PART four extra TOOLS
By Jason Gregory
Hailed as a "must-have textbook" (CHOICE, January 2010), the 1st variation of Game Engine Architecture supplied readers with an entire consultant to the idea and perform of online game engine software program improvement. Updating the content material to compare today’s panorama of video game engine structure, this moment variation keeps to entirely conceal the main parts that make up a customary advertisement online game engine.
New to the second one Edition
- Information on new subject matters, together with the newest version of the C++ programming language, C++11, and the structure of the 8th new release of gaming consoles, the Xbox One and PlayStation 4
- New bankruptcy on audio know-how protecting the basics of the physics, arithmetic, and know-how that move into developing an AAA video game audio engine
- Updated sections on multicore programming, pipelined CPU structure and optimization, localization, pseudovectors and Grassman algebra, twin quaternions, SIMD vector math, reminiscence alignment, and anti-aliasing
- Insight into the making of Naughty Dog’s most modern hit, The final of Us
The e-book offers the idea underlying numerous subsystems that contain a advertisement online game engine in addition to the information constructions, algorithms, and software program interfaces which are regularly used to enforce them. It essentially specializes in the engine itself, together with a bunch of low-level starting place structures, the rendering engine, the collision approach, the physics simulation, personality animation, and audio. An in-depth dialogue at the "gameplay origin layer" delves into the game’s item version, international editor, occasion procedure, and scripting approach. The textual content additionally touches on a few facets of gameplay programming, together with participant mechanics, cameras, and AI.
An awareness-building software and a jumping-off element for additional studying, Game Engine structure, moment Edition provides readers an outstanding realizing of either the idea and customary practices hired inside of all of the engineering disciplines lined. The ebook may help readers on their trip via this interesting and multifaceted field.
By Alex MacCaw
- Learn approximately beneficial properties corresponding to array comprehensions, destructuring assignments, and classes
- Compile CoffeeScript documents in static websites with the Cake construct system
- Use CommonJS modules to constitution and set up CoffeeScript client-side applications
Design effective net and enterprise strategies with Redis
About This Book
- Model and layout databases successfully in Redis
- Learn approximately sharding, indexing, and migrating suggestions in Redis
- A easy step by step educational explaining the most suggestions of Redis via useful examples
Who This e-book Is For
This publication is for SQL builders who are looking to know about Redis, the main price database for scalability and function. earlier figuring out of a programming language is vital; despite the fact that no wisdom of NoSQL is required.
What you are going to Learn
- Familiarise your self with NoSQL and set up Redis
- Build recommendations and increase your net purposes in Redis
- Understand the continual mechanism for larger scalability
- Configure and song the server to enhance performance
- Identify bottlenecks and the way to deal with fault administration in Redis
- Learn approximately backups and restoration options for the Redis environment
- Discover the instructions and features of Redis
This publication will introduce Redis and assist you comprehend its a variety of facets.
Starting with an advent to NoSQL, you are going to the way to set up Redis and the way to categorise and paintings with facts buildings. by way of operating with genuine international eventualities bearing on utilizing Redis, you'll find sharding and indexing suggestions, besides the best way to increase scalability and function via power thoughts and knowledge migration recommendations. With assistance from a number of examples, you'll learn how to layout net and company functions. additionally, you will easy methods to configure Redis for establishing clusters and tuning it for performance.
At the top of this publication, you'll find crucial tips about backup and restoration suggestions for the Redis environment.
By Darrin Perez
Make a second RPG in a Weekend indicates you ways to create your personal dungeon crawler video game in RPG Maker VX Ace in one weekend. the whole technique, from begin to end, is roofed inside this booklet. you'll discover quite a few dungeon maps and occasions, all damaged down in your convenience.
One of the toughest components of online game improvement is absolutely completing a online game, however it can also be some of the most very important steps to be able to changing into a video game developer. in case you have but to complete a video game, this publication offers you the arrogance and assets you want to ultimately manage to create your own RPG. as soon as you could have accomplished the sport during this publication, you can regulate it up to you're keen on, including new monsters and quests, and you will have the talents to move directly to create your moment online game all on your own. one of the subject matters lined during this e-book are:
• growing a variety of different types of enemy encounters through using the eventing system.
• making a distinct sector that enables the participant to select their personality of selection rather than being compelled to play a specific character.
• smart makes use of of occasions to create goods that permit the participant to come back to city immediately and summon automobiles to their side.
By Charles Kelly
A First direction in video game Programming
Most of today’s advertisement video games are written in C++ and are created utilizing a online game engine. Addressing either one of those key parts, Programming 2nd Games offers a whole, updated advent to online game programming. all the code within the booklet was once conscientiously crafted utilizing C++. As video game programming concepts are brought, scholars how to comprise them into their very own online game engine and detect the best way to use the sport engine to create a whole game.
Enables scholars to Create 2nd Games
The textual content covers sprites, animation, collision detection, sound, textual content demonstrate, online game dashboards, exact image results, tiled video games, and community programming. It systematically explains tips to application DirectX purposes and emphasizes right software program engineering recommendations. each subject is defined theoretically and with operating code examples. the instance courses for every bankruptcy can be found at www.programming2dgames.com.
Learn C++ with the easiest educational at the market!
Horton's designated instructional process and step by step information have helped over 100,000 amateur programmers research C++. In Ivor Horton's starting visible C++ 2013, Horton not just publications you thru the basics of the traditional C++ language, but additionally teaches you the way C++ is utilized in the newest visible Studio 2013 atmosphere. visible Studio 2013 comprises significant adjustments to the IDE and elevated suggestions for C++ coding. Ivor Horton's starting visible C++ 2013 will educate you the newest suggestions to take your visible C++ coding to an all-new level.
- C++ language and library alterations supported lower than visible Studio 2013
- IDE-specific adjustments for code formatting and debugging
- Changes to the C++ common Language for either C++ eleven and the recent C++ 14
- And more
Horton introduces you to either commonplace C++ and visible C++ so that you can construct any part your app calls for. Ivor Horton's starting visible C++ 2013 is an imperative guidebook for any new programmer, and comprises lots of routines and ideas to assist programmers of any point grasp the real ideas fast and easily.
- Set up OpenCV and an Android improvement atmosphere on home windows, Mac, or Linux
- Capture and demonstrate real-time movies and nonetheless images
- Manipulate photograph facts utilizing OpenCV and Apache Commons Math
- Track gadgets and render second and 3D portraits on most sensible of them
- Create a photo-capture and photo-sharing app that helps a number of filters with a real-time preview feature
Take a cellphone out of your pocket, and inside of a number of seconds, you could snap a photograph, control it, and percentage it with the area. you've gotten simply completed mass creation of photograph info. With a working laptop or computer imaginative and prescient library resembling OpenCV, you could research and remodel copious quantities of snapshot information in actual time on a cellular machine. The upshot to this can be that you just, as builders, provides cellular clients with many new forms of photos, always highlighting definite visible gains which are of inventive or sensible curiosity. Android is a handy platform for such experiments since it makes use of a high-level language (Java), it presents standardized interfaces for sharing picture information among purposes, and it's usually open resource, so every body can learn its implementation.
Android software Programming with OpenCV is a realistic, hands-on advisor that covers the elemental initiatives of desktop vision—capturing, filtering, and studying images-with step by step directions for writing either an program and reusable library classes.
Android program Programming with OpenCV appears at OpenCV's Java bindings for Android and dispels mysteries comparable to which model of those bindings to exploit, the right way to combine with general Android performance for format, occasion dealing with, and information sharing, and the way to combine with OpenGL for rendering. by means of following the transparent, concise, and modular examples supplied during this booklet, you'll enhance an software that previews, captures, and stocks images with lighting tricks in line with colour manipulation, side detection, snapshot monitoring, and 3D rendering.Beneath the applying layer, you are going to enhance a small yet extensible library for you to reuse on your destiny initiatives. This library will contain filters for selectively enhancing a picture in keeping with side detection, second and 3D photograph trackers, and adapters to transform the Android system's digicam necessities into OpenCV and OpenGL projection matrices. if you would like a short begin in machine imaginative and prescient for Android, then this is often the ebook for you.
By the tip of Android program Programming with OpenCV, you have got built a working laptop or computer imaginative and prescient program that integrates OpenCV, Android SDK, and OpenGL.
What you are going to research from this book
- Install OpenCV and an Android improvement atmosphere on home windows, Mac, or Linux
- Capture, show, and store images
- Make photographs obtainable to different apps through Android's MediaStore and purpose classes
- Integrate OpenCV occasions and perspectives with Android's common job lifecycle and consider hierarchy
- Learn how OpenCV makes use of matrices to shop info approximately pictures, recognizable good points in pictures, and digital camera characteristics
- Apply curves and different colour differences to simulate the glance of previous pictures, videos, or video games
- Apply convolution filters that sharpen, blur, emboss, or darken edges and textures in an image
- Track real-world items, specifically published photographs, in 2nd and 3D space
- Extract digital camera info from Android SDK and use it to build OpenCV and OpenGL projection matrices
- Render uncomplicated 3D pictures in OpenGL
This publication introduces Python programming language and basic suggestions in algorithms and computing. Its audience contains scholars and engineers with very little heritage in programming, who have to grasp a pragmatic programming language and examine the elemental pondering in machine science/programming. the most contents come from lecture notes for engineering scholars from all disciplines, and has bought excessive rankings. Its fabrics and ordering were adjusted time and again in line with school room reception. in comparison to replacement textbooks available in the market, this ebook introduces the underlying Python implementation of quantity, string, checklist, tuple, dict, functionality, classification, example and module items in a constant and easy-to-understand manner, making project, functionality definition, functionality name, mutability and binding environments comprehensible inside-out. by means of giving the abstraction of implementation mechanisms, this publication builds an excellent figuring out of the Python programming language.
By Jesse Stay
A enjoyable and simple advisor to making the following nice fb app!
Want to construct the subsequent runaway fb app like Farmville or Mafia Wars? attracted to leveraging fb app improvement as a part of a business plan? even if you must construct your individual fb app from scratch, expand an current fb app, or create a video game, this ebook will get you up and working very quickly. grasp the fb toolkit, get familiar with the fb Markup and question languages, navigate the fb API—even the right way to generate profits along with your new app!
- Shows you ways to construct the following nice fb software with simply simple HTML and scripting skills
- Delves into what makes an exceptional app and what makes a profitable app
- Explores tips to create fb apps for advertising and marketing and viral succeed in, growing apps which may become profitable, and fb video game development
- Reviews the fb toolkit and will get you began with the My First fb application
- Covers fb Markup and question languages, navigating the fb API, and the way to create a compelling interface
Create the subsequent killer fb app with this approachable, enjoyable guide!